Post by Quoth on Mar 24, 2008 2:18:56 GMT
Meddling Immortals, the site about messing with those puny little mortals. After all, when you are a god, what can they do to you? Doubt your existence? Laughable creatures. As demi-gods--or gods, should you ascend to such a lofty peak--your might is your right. Mortals aren't bowing? Cow them in a show of divine power--after all, "Mortals are stupid, so let's have some fun!"
Of course, with power comes responsibility. As one with such might at your fingertips, it is important to govern your subjects and disciples with fairness, justice, and compassion. And if you believe that, Grangria's a sadist. Actually, as an immortal, the most important thing to remember is "What I want", because, after all, you deserve it--just because you're so great. Remember: it's all fun and games until a mortal gets killed--then it's hilarious!
Of course, sometimes its not all laughs. As a demi-god, you still have to be wary of the clashing gods, when their home in the Pantheon is alight with arguments. Wars of fanatical followers may spring up without warning--storms sweep across oceans--monks train for battle--a nation begins its conquest of another--dragons in their gilded palaces, consumed with pride, ignore the stirrings of the rebellious half-dragons--merfolk grow belligerent--Silva burns--Terrans starve. How will you take advantage of these momentous happenings to cause mischief, mayhem, or maybe get a piece of power?
After all, might is right.
immortaldude.proboards89.com/
Of course, with power comes responsibility. As one with such might at your fingertips, it is important to govern your subjects and disciples with fairness, justice, and compassion. And if you believe that, Grangria's a sadist. Actually, as an immortal, the most important thing to remember is "What I want", because, after all, you deserve it--just because you're so great. Remember: it's all fun and games until a mortal gets killed--then it's hilarious!
Of course, sometimes its not all laughs. As a demi-god, you still have to be wary of the clashing gods, when their home in the Pantheon is alight with arguments. Wars of fanatical followers may spring up without warning--storms sweep across oceans--monks train for battle--a nation begins its conquest of another--dragons in their gilded palaces, consumed with pride, ignore the stirrings of the rebellious half-dragons--merfolk grow belligerent--Silva burns--Terrans starve. How will you take advantage of these momentous happenings to cause mischief, mayhem, or maybe get a piece of power?
After all, might is right.
immortaldude.proboards89.com/